A render of a basic LEGO figure head I made in class. It's an example of using the lathe tool to create a basic geometry of which a polygon model can be made from. Creating it wasn't too difficult, there was the usual hiccups that can happen when using 3D Max but all in all it was fairly straight forward.
I would have liked to have had eyes and a mouth on the head but I'm not sure how to go about it, most likely it's the material editor. A task for another day.
Above is my proposed bottle design, after many different concepts I settled on this simple, sleek sports bottle design. I also proposed a new nozzle as I think the suggested sports nozzle has a few issues;
- You have to pull the top up to drink, this can be awkward while running or if you don't have a free hand. Usually you have to pull it with your teeth.
- The nozzle has a hard edge and isn't as comfortable to drink from as I think it should be.
To improve upon these issues I made the nozzle larger, more rounded and combined it with Lucozade's sport nozzle (this type of nozzle allows you to squirt the liquid by squeezing the bottle) so that you don't have to pull the top up to drink.
As for the bottle it's self I want a bottle design that covered both the sporty and professional women so that the bottle wouldn't look out of place in either situation. Due to time constraints and my 3D Max abilities I wasn't able to construct an accurate enough bottle so I scanned in a sketch and painted it on Photoshop.
Above is a render of a bottle I made following the tutorial in class. Following the tutorial is fine but when I wanted my bottle to be a different shape I found that I just made a mess of it. So I just stuck to the simple design...