Thursday 22 March 2012

Basic LEGO Figure Head



A render of a basic LEGO figure head I made in class. It's an example of using the lathe tool to create a basic geometry of which a polygon model can be made from. Creating it wasn't too difficult, there was the usual hiccups that can happen when using 3D Max but all in all it was fairly straight forward.
I would have liked to have had eyes and a mouth on the head but I'm not sure how to go about it, most likely it's the material editor. A task for another day.

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